CommonEvent 1245
Name = "会話：ウィングハーピー"

  999([1245])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>Higher..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I want to travel far away..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I'm sleepy...\n...It's not a provocation, I'm really sleepy."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>My wings are dirty again...\nI need to clean them later."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>The Harpy Knight is strict...\nSince she's a harpy, she should be a bit more easygoing."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I'm a harpy, so I like to dance..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I want to live and sleep every day..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I want to take a bath..."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I'm not particularly cool... Not really."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>My wings are pretty strong.\nBecause I'm a Wing Harpy..."])
    ShowText([""])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I like baths...\nDo you like baths?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["I like them", "I hate them", "Let's take one together"], 0])
    When([0, "好き"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>Yes... Me too."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "嫌い"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>Aren't you dirty...?\nCould you not get too close to me?"])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "一緒に入りたい"])
      ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
      ShowText(["\\n<Wing Harpy>Okay... After I win."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I sleep in the trees, but...\nWhere do you sleep?"])
    ShowText([""])
    ShowText([""])
    ShowChoices([["In a tent", "On a bed", "In a tree"], 0])
    When([0, "テント"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>It may be nice once in a while, but...\nI don't like being in a tent all the time."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "ベッド"])
      ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
      ShowText(["\\n<Wing Harpy>Yeah, that's nice...\nI'd like to sleep in a bed too."])
      ShowText([""])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "木の上"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>You're a human...\nWhy would you sleep in such a place?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>How long do you sleep in a day?"])
    ShowText([""])
    ShowChoices([["Eight hours", "I sleep all day", "I don't sleep at all"], 0])
    When([0, "八時間"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>That seems right if you're a traveler..."])
      ShowText([""])
      Empty([])

    When([1, "一日中寝ている"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>I oversleep too...but I'm jealous..."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "まったく寝ていない"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>You shouldn't, now go to bed..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>Is it okay if I doze off a bit...?"])
    ShowText([""])
    ShowChoices([["It's okay", "You shouldn't", "Let's sleep together"], 0])
    When([0, "いいよ"])
      ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
      ShowText(["\\n<Wing Harpy>What are you planning to do while I'm asleep?\nHow indecent..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "ダメだ"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>Yeah... We're in a battle."])
      ShowText([""])
      Empty([])

    When([2, "一緒に寝よう"])
      ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
      ShowText(["\\n<Wing Harpy>Then...let's sleep after the battle is over."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I wonder if everyone is living peacefully in the Harpy Village...?"])
    ShowText([""])
    ShowChoices([["They're living peacefully", "There's trouble arising", "It was destroyed"], 0])
    When([0, "平和に暮らしてる"])
      ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
      ShowText(["\\n<Wing Harpy>Yeah...that's good."])
      ShowText([""])
      Script(["change_friend(10)"])
      Empty([])

    When([1, "トラブルが起きている"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>That's terrible, I wonder if I should see how things are..."])
      ShowText([""])
      Empty([])

    When([2, "僕が滅ぼした"])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>Why are you telling me such a lie...?"])
      ShowText([""])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 15])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>I'd like to have some echo grass..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 15, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give some \\ii[15]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
        ShowText(["\\n<Wing Harpy>I'm very pleased..."])
        ShowText([""])
        ChangeItems([15, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Wing Harpy>Is that so..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 301])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>I'd like an apple..."])
      ShowText([""])
      ControlVariables([24, 24, 0, 3, 0, 301, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give an \\ii[301]? (Have:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
        ShowText(["\\n<Wing Harpy>I'm very pleased..."])
        ShowText([""])
        ChangeItems([301, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Wing Harpy>Is that so..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>I'd like some money..."])
    ShowText([""])
    ConditionalBranch([7, 897, 0])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give 897G? (Remaining:\\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["w_hapy_fc1", 1, 0, 2])
        ShowText(["\\n<Wing Harpy>I'm very pleased..."])
        ShowText([""])
        ChangeGold([1, 0, 897])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
        ShowText(["\\n<Wing Harpy>Is that so..."])
        ShowText([""])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
      ShowText(["\\n<Wing Harpy>...You don't seem to have any with you."])
      ShowText([""])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>Please use this..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([23, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Harpy Knight gave you a \\ii[23]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>Please use this..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([64, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Wing Harpy gave you a \\ii[64]!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["w_hapy_fc1", 0, 0, 2])
    ShowText(["\\n<Wing Harpy>Please use this..."])
    ShowText([""])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 1495])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Wing Harpy gave you 1495G!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
